{
  "character": {
    "id": "0823d8f7-ebe8-474b-b732-333f8c4d61d9",
    "slug": "dusk-madness-melwr-th",
    "name": "Dusk \"Madness\" Melwràth",
    "race": "Changeling",
    "character_class": "Sorcerer",
    "jan_favorite": false,
    "is_ff_portrait": false,
    "profile_url": "https://framedfantasy.com/pages/hero?h=dusk-madness-melwr-th",
    "character_url": "https://hall-library.framedfantasy.com/characters/dusk-madness-melwr-th",
    "character_json_url": "https://hall-library.framedfantasy.com/characters/dusk-madness-melwr-th.json",
    "character_markdown_url": "https://hall-library.framedfantasy.com/characters/dusk-madness-melwr-th.md",
    "original_image_url": "https://obadckrukccwkjgpbsxa.supabase.co/storage/v1/object/public/portraits/1784086746624_5sts5t.webp",
    "image_url": "https://hall-library.framedfantasy.com/images/dusk-madness-melwr-th",
    "thumbnail_url": "https://obadckrukccwkjgpbsxa.supabase.co/storage/v1/object/public/portraits/1784086746624_5sts5t_thumb.webp",
    "crop": {
      "x": 61,
      "y": 50,
      "zoom": 100
    },
    "story_excerpt": "Archetype: The Containment Vow – She carries the darkness so others won’t have to bear it. \"You're the kind of hero who talks first and fights second, solving problems with The Silver Tongue before blood is drawn. What brought you back wasn't victory but the choice to become a living cage for someth",
    "story": "Archetype: The Containment Vow – She carries the darkness so others won’t have to bear it. \"You're the kind of hero who talks first and fights second, solving problems with The Silver Tongue before blood is drawn. What brought you back wasn't victory but the choice to become a living cage for something monstrous. You know the entity inside you waits for every stumble, every moment of weakness, ready to turn your power against everyone you protect. Tables will remember you as the one who made exile look like mercy, who turned arrogance into sacrifice.\"\n\nThe reason Dusk left home, why she is called \"Madness\": she had an affinity for magic but was too arrogant with it. She believed she could destroy the dark entity encroaching upon her home, but failed. In a desperate attempt to stay alive, Dusk fused with the entity to contain it instead. This maintained a ruse of heroism to her family. But the entity began infecting her mind, taking control of her in vulnerable moments. She began to dive into madness, and her siblings were almost killed by her several times without realizing. Dusk exiled herself from her home to protect her family, and find a way to be free of this cursed power. Her exile led her to Drakkenheim; she heard symptoms of the delirium crystals brought by the meteor resembled her affliction. Hopefully, whoever is alive in that terrible haze, has answers and hope for survival. If not, at least she will die safe from her family's expectations."
  }
}
